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Rates & Mechanics

Rates

Type Rate
Base / Job / Quest EXP
Normal / Card drops
MVP EXP
Boss commons / healing / usables
Boss equipment / cards
Treasure box

"Boss" here means every boss-flagged monster, mini bosses included, not just MVPs. Their equipment, cards and treasure boxes stay and their ordinary loot , to keep the economy stable and boss loot meaningful.

Rested EXP: away for a while? You bank a +50% Base & Job catch-up bonus while offline and redeem it in-game (see Rested EXP).

Classic mechanics

  • Death penalty: -1% Base and -1% Job EXP.
  • Casting: classic Pre-Renewal, variable cast scales with DEX, instant at 150 DEX.
  • Caps: level 99 / 70, stats 99, ASPD 190.
  • Resets: Stat and Skill resets are available, and stat resets are free at base level 20 and under (see the Cirrus Reset Maiden section).
  • Resting: sitting down recovers HP and SP much faster than stock. From empty, expect roughly 4 and a half minutes to full HP and 2.6 minutes to full SP for a typical high-level character (it was around 9 minutes for HP before). One catch worth knowing: at 70% weight or more, natural recovery stops completely. Not slower, stopped. If you sit down after a long farm and nothing seems to be happening, you are overweight, so sell or store some loot first.
  • Dual-client: up to 2 clients per player (a main plus a vendor/support), no multi-box armies.

Anti-cheat

Fair play is enforced by Gepard Shield: no-delay, bots, and third-party tools are blocked (two clients per machine, unique-ID bans, GRF encryption). See Rules & Commands for the full rundown.