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Cirrus Gears (stat headgears)

Stat headgears bought with Cirrus Coins, the farm-only currency. Because coins are earned and never bought, all stat gear stays "power = farm, not cash."

Two vending machines in Prontera carry 106 hats between them:

Vendor Location Stock
Cirrus Gears I Prontera 146,191 upper-slot hats: Tier 1 (42, pure coins) and Tier 2 (23, coins + materials + zeny)
Cirrus Gears II Prontera 149,191 41 lower / mid / multi-slot hats, pure coins

Clicking Gears I asks Tier 1 or Tier 2 first. Tier 1 opens the classic barter window: pick a hat, pay coins, done. Tier 2 is a quest shop, explained below.

Trade policy: Gears hats are tradeable, vendable, and mailable, but not NPC-sellable or droppable (same as costumes), so they hold player-market value without a trivial zeny cash-out. Cirrus Coins themselves stay bound to your account.

Reading the tables

[1] after a name is a card slot. The line under each effect carries the hat's own DEF, where it sits (Gears II only) and any minimum base level. Where a bonus depends on refine, the exact threshold is written out: several hats give nothing at all until they are refined.


Cirrus Gears I

Tier 1

Buy straight from the barter window. No materials, no zeny, no limit on how many you buy.

Hat Effect Coins
Alice Doll Alice Doll [1] +1 STR · +10% damage to players and Demi-Humans · 0.1% chance to Sleep yourself when you attack
DEF 0 · Lv req: 30
8,000
Angeling Hat Angeling Hat −10% damage taken from players and Demi-Humans
DEF 2
7,500
Snake Head Hat Snake Head Hat [1] Grants Double Attack Lv5
DEF 1 · Lv req: 30
7,000
Defolty Doll Hat Defolty Doll Hat [1] −5% damage taken from players and Demi-Humans · +2 STR · 2% chance when hit to cast Angelus Lv10
DEF 0 · Lv req: 60
4,900
Glaris Doll Hat Glaris Doll Hat [1] −5% damage taken from players and Demi-Humans · +2 INT · recover 50 HP when you kill with a magic attack
DEF 0 · Lv req: 60
4,900
Sorin Doll Hat Sorin Doll Hat [1] −5% damage taken from players and Demi-Humans · +2 DEX · 2% chance when attacking to gain +50 ATK for 10s
DEF 0 · Lv req: 60
4,900
Telling Doll Hat Telling Doll Hat [1] −5% damage taken from players and Demi-Humans · +2 AGI · +10% HP from White Potions
DEF 0 · Lv req: 60
4,900
Bennit Doll Hat Bennit Doll Hat [1] −5% damage taken from players and Demi-Humans · +2 VIT · 2% chance when attacking to gain +5% ASPD for 30s
DEF 0 · Lv req: 60
4,900
W Doll Hat W Doll Hat [1] −5% damage taken from players and Demi-Humans · +2 LUK · +5% physical and magic damage to Undead · −5% damage taken from Undead
DEF 0 · Lv req: 60
4,900
Dress Hat Dress Hat [1] +7 MDEF · +1 STR · +1 INT · +2% physical damage · +2% MATK · +5% healing you cast. At +7 or higher: +1% physical damage, +1% MATK and +1% healing
DEF 2 · Lv req: 20
4,300
Flapping Angel Wing Flapping Angel Wing −3% cast time · +3% ASPD · +1 INT · +1 AGI
DEF 1 · Lv req: 10
3,800
Chick Hat Chick Hat +2 LUK · +50 max HP · +50 max SP · Double Attack Lv2 · −3% damage taken from players and Demi-Humans
DEF 1 · Lv req: 10
3,600
Koneko Hat Koneko Hat +1 INT · +3% MATK · +3% max SP · +3 MDEF · −3% after-cast delay
DEF 1
3,400
Yellow Ribbon Yellow Ribbon +2 LUK · +2 VIT · −10% damage from ranged attacks
DEF 1 · Lv req: 20
3,300
Silver Tiara Silver Tiara +2 INT · Mage classes: +(Job Lv ÷ 20)% MATK · Acolyte classes: −(Job Lv ÷ 10)% SP cost · Archer classes: +(Job Lv × 2) max SP
DEF 2
3,200
Anubis Helm Anubis Helm +5 MDEF · −10% damage taken from Boss monsters · +10% healing received · +10% HP from healing items
DEF 3 · Lv req: 70
3,200
Charming Ribbon Charming Ribbon [1] −5% damage taken from Undead and Demon monsters
DEF 1 · Lv req: 10
2,900
Magic Eyes Magic Eyes
Mage, Wizard, Sage, Soul Linker only
+5 MDEF · −10% cast time · +20% SP cost
DEF 1 · Lv req: 30
2,800
Beer Hat Beer Hat +5 Perfect Dodge · grants HP Recovery Lv3 and SP Recovery Lv3
DEF 2 · Lv req: 18
2,600
Bird Nest Bird Nest +2 AGI · −10% damage taken from Brute monsters
DEF 1 · Lv req: 50
2,550
Neko Mimi Neko Mimi +2 LUK · +10 MDEF · −5% damage taken from Brute monsters
DEF 1
2,500
Laurel Wreath Laurel Wreath [1] +3 LUK · +5% resistance to Blind and Curse
DEF 1 · Lv req: 10
2,450
Water Lily Crown Water Lily Crown [1] +1 DEX · +1 AGI · +5% HP regen · +3% SP regen
DEF 0 · Lv req: 30
2,400
Vane Hairpin Vane Hairpin [1] +2 AGI
DEF 3 · Lv req: 30
2,400
King Tiger Doll Hat King Tiger Doll Hat [1] +2 STR
DEF 3 · Lv req: 30
2,400
Neko Mimi Kafra Neko Mimi Kafra [1] +5 MDEF
DEF 1 · Lv req: 30
2,350
Twin Ribbon Twin Ribbon [1] +30 max SP · +3 MDEF · 1% chance when hit to cast Stone Skin Lv6 · 12% chance when hit by magic to cast Anti-Magic Lv6
DEF 0 · Lv req: 30
2,350
Lif Doll Hat Lif Doll Hat [1] +1 INT · +1 MDEF per refine level · −1 DEF per refine level
DEF 1 · Lv req: 20
2,300
Deviling Hat Deviling Hat [1] +1 STR · +3 Crit · +20% damage taken from Angel monsters. At +6 or higher: +(refine − 5) more Crit
DEF 1 · Lv req: 20
2,300
Cookie Hat Cookie Hat +1 AGI · +5 Perfect Dodge · +5% critical damage
DEF 2
2,250
Vacation Hat Vacation Hat [1] +1 VIT
DEF 1 · Lv req: 30
2,250
Golden Tiara Golden Tiara +2 STR · cannot be broken · Swordman, Merchant and Thief classes under 56 DEX: +(Job Lv ÷ 7) DEX
DEF 2
2,200
Bird Nest Hat Bird Nest Hat +1 DEX · +1 AGI · +10% Stun resistance
DEF 2 · Lv req: 10
2,100
Sheila Hairnet Sheila Hairnet +2 AGI · +3 MDEF
DEF 2 · Lv req: 1
2,000
Pecopeco Hairband Pecopeco Hairband +25% movement speed · −10% ASPD · +25% cast time
DEF 3 · Lv req: 70
1,700
Hibiscus Hibiscus +1 DEX · +1 INT · +5 MDEF
DEF 0 · Lv req: 10
1,100
Puppy Hat Puppy Hat +1 AGI · 1% chance on normal attacks to cast Gloria Lv1 (3% at 77+ AGI)
DEF 2 · Lv req: 30
1,000
Drooping Ninetail Drooping Ninetail +1 AGI · +1 DEX · 3% chance when hit to cast Gloria Lv1
DEF 1 · Lv req: 20
1,000
Vanilmirth Hat Vanilmirth Hat +5 MDEF · cannot be broken · 1% chance each on normal attacks to cast Fire Bolt, Cold Bolt or Lightning Bolt Lv1
DEF 0 · Lv req: 30
1,000
Drooping Bunny Drooping Bunny +1 DEX · +2 Flee
DEF 1
900
Geographer Band Geographer Band +1 INT · 5% chance when hit to cast Heal Lv1
DEF 1 · Lv req: 30
450
Autumn Leaves Autumn Leaves +40 max HP · +40 max SP
DEF 0
450

Tier 2

The stronger tier, and a real grind: the top rows cost 9,000 to 10,500 coins, which is around two weeks at the free 600-a-day cap before you even start on the materials. Nothing here is limited or account-bound.

How buying works. Pick Tier 2 at the machine and a shop window opens listing all 23 hats at 1 Zeny. That price is fake and the window is only a browser: clicking Buy charges you nothing and gives you nothing. Instead a requirement page opens showing the real cost, green for what you already have and red for what you are missing, and only then do you confirm. One hat per purchase.

Headgear you hand in is consumed

Nine of the 23 recipes take a hat back off you: five want a Tier 1 hat, two want an MVP drop (Majestic Goat, Corsair) and the rest want ordinary headgear. Hand in a plain, unrefined, un-carded copy: refines, cards and enchants are destroyed with it.

Hat Effect Cost
I Love China I Love China +3 DEX · −10% damage taken from players and Demi-Humans
DEF 5
10,500 coins
• Folding Fan of Cat Ghost ×750
• Soft Silk ×375
• Dragon Horn ×375
• 1,000,000z
Cat Ear Beret Cat Ear Beret +5% physical damage. Above +5: +(refine − 5)% damage to and −(refine − 5)% damage from players and Demi-Humans
DEF 5
10,000 coins
• Neko Mimi ×1 (from Tier 1)
• Black Cat Doll ×750
• Nine Tails ×300
• 1,000,000z
Moon Rabbit Hat Moon Rabbit Hat [1] +3 AGI · +5 ATK · +5% MATK. Above +4: +(refine − 4) ATK and +(refine − 4)% MATK
DEF 2 · Lv req: 1
10,000 coins
• Clover ×1,800
• Fluff ×1,200
• Feather ×600
• 1,000,000z
Gigantic Majestic Goat Gigantic Majestic Goat (DEF) −12% damage taken from players and Demi-Humans · +(Job Lv × 2 ÷ 7) ATK
DEF 5 · Lv req: 50
9,500 coins
• Majestic Goat ×1 (Baphomet)
• Evil Horn ×225
• 1,000,000z
Ship Captain Hat Ship Captain Hat [1] +1 DEX · +7% ranged damage · +100 max HP
DEF 3 · Lv req: 60
9,000 coins
• Corsair ×1 (Drake)
• Pirate Bandana ×3
• Fish Tail ×150
• 1,000,000z
Poring Cake Hat Poring Cake Hat +5 MDEF · +5 Crit · +5 Flee · +5 Perfect Dodge · +5% ASPD · −5% cast time · −5% after-cast delay
DEF 5 · Lv req: 40
9,000 coins
• Jellopy ×1,500
• Cacao ×300
• Strawberry ×450
• 1,000,000z
Black Tail Ribbon Black Tail Ribbon [1] +5 MDEF · −10% damage from ranged attacks · −5% damage from Neutral
DEF 0 · Lv req: 10
9,000 coins
• Ribbon ×1
• Black Hair ×600
• Black Dyestuffs ×2
• 1,000,000z
Mercury Riser Mercury Riser [1] +3% ASPD · +3 Crit. At +7: +2% ASPD and +2 Crit more. At +9: another +2% and +2
DEF 10
9,000 coins
• Harpy Feather ×450
• Peco Peco Feather ×300
• Feather of Birds ×600
• 1,000,000z
Victorious Coronet Victorious Coronet +15% max HP · +5% SP regen
DEF 1 · Lv req: 70
9,000 coins
• Laurel Wreath ×1 (from Tier 1)
• Heroic Emblem ×3 (Orc Hero / Orc Lord)
• Sharp Leaf ×300
• 1,000,000z
Flying Evil Wing Flying Evil Wing [1] +120 max SP · 3% chance to Curse yourself when you attack
DEF 3
7,500 coins
• Little Evil Horn ×300
• Little Evil Wing ×450
• 750,000z
Skull Cap Skull Cap [1] +2% MATK. At +5 or higher: +3% more. At +7 or higher: another +3% (+8% total)
DEF 5 · Lv req: 10
7,500 coins
• Skull ×900
• Skel-Bone ×600
• 750,000z
Love Valentine's Hat Love Valentine's Hat +7% max HP · +7% max SP
DEF 2
6,500 coins
• Heart of Mermaid ×750
• Immortal Heart ×750
• 500,000z
Red Wing Hat Red Wing Hat [1] Nothing below +7. At +7 or higher: +2% physical damage and +2% MATK. At +9 or higher: another +2% each
DEF 2 · Lv req: 50
6,500 coins
• Bug Leg ×375
• Harpy Feather ×225
• Scarlet Dyestuffs ×2
• 500,000z
Parade Hat Parade Hat [1] −5% after-cast delay · +2 MDEF. Above +5: −(refine − 5)% variable cast time
DEF 3
6,000 coins
• Bear's Footskin ×375
• Feather ×300
• 500,000z
Amistr Cap Amistr Cap [1] +1 VIT, plus +1 more per 2 refine levels · 1% chance on normal attacks to cast Pierce Lv5
DEF 4 · Lv req: 1
5,800 coins
• Fluff ×1,200
• Embryo ×5
• 500,000z
Summer Hat Summer Hat [1] +5 VIT · +20% HP regen · +15% SP regen
DEF 0
4,500 coins
• Vacation Hat ×1 (from Tier 1)
• Fine Sand ×300
• Nipper ×300
• 300,000z
Jasper Crest Jasper Crest [1] +3 DEX · +1 VIT
DEF 2
3,800 coins
• Cursed Ruby ×40
• Cracked Diamond ×25
• 300,000z
Ramen Hat Ramen Hat +4 DEX · 3% chance when hit to cast Decrease AGI Lv1 on the attacker
DEF 1
3,700 coins
• Old Frying Pan ×180
• Fish Tail ×300
• Piece of Egg Shell ×3
• 300,000z
Hyuke's Black Cat Ears Hyuke's Black Cat Ears +10 Flee · +3 Crit · +10% critical damage · −50% DEF and −50% VIT DEF
DEF 2 · Lv req: 45
3,600 coins
• Kitty Band ×1
• Black Cat Doll ×300
• 300,000z
Bunny Top Hat Bunny Top Hat +3 AGI · 1% chance when hit to cast Increase AGI Lv5
DEF 0
3,500 coins
• Feather ×600
• Fluff ×300
• 300,000z
Puppy Hat v2 Puppy Hat v2 [1] +1 STR · +1 INT · 1% chance on a physical attack to gain +100 Crit for 3s · 1% chance on a magic attack to ignore 100% MDEF for 3s
DEF 3
3,300 coins
• Puppy Hat ×1 (from Tier 1)
• Claw of Desert Wolf ×900
• 300,000z
Decorative Geographer Decorative Geographer [1] +1 INT · 5% chance on normal attacks to cast Heal Lv5 · 3% chance when hit to cast Heal Lv5
DEF 1
2,500 coins
• Geographer Band ×1 (from Tier 1)
• Maneater Blossom ×600
• Maneater Root ×375
• 200,000z
Purple Cowboy Hat Purple Cowboy Hat +15 ATK · −5 Flee
DEF 0
1,500 coins
• Cactus Needle ×375
• Claw of Desert Wolf ×150
• 100,000z

Puppy Hat v2 is not the Puppy Hat

The Tier 2 reward and the Tier 1 hat you hand in are two different items that share a name in game. The requirement page prints the item ID next to every row, so check the number if you are unsure: you hand in {5182} and receive {5454}.


Cirrus Gears II

41 lower, middle and multi-slot hats, pure Cirrus Coins, same barter window as Tier 1.

The line under each effect says where the hat sits. A Mid + Upper or Lower + Mid + Upper hat blocks those slots, so you give up whatever you would have worn there. That is why multi-slot hats are priced below their single-slot equivalents.

Hat Effect Coins
Crescent Helm Crescent Helm
Swordman and Merchant classes only
+1 VIT · −5% damage taken from players and Demi-Humans
Mid + Upper · DEF 8 · Lv req: 50
4,500
Brown Paperbag Hat Brown Paperbag Hat +100 max HP · +4% Stun resistance · −4% damage taken from players and Demi-Humans
Lower + Mid + Upper · DEF 6
4,250
Blush of Groom Blush of Groom −3% damage taken from players and Demi-Humans
Mid · DEF 0
3,900
Robo Eye Robo Eye +2% physical damage · +2% MATK · +1 DEX
Mid · DEF 2 · Lv req: 10
3,700
Gentleman's Pipe Gentleman's Pipe −2% damage taken from players and Demi-Humans
Lower · DEF 0
3,200
Filir's Pinions Filir's Pinions +2% ASPD · −2% cast time
Mid · DEF 1 · Lv req: 70
3,100
Diadem Diadem [1] +1 INT · +3% MATK · −3% cast time
Mid + Upper · DEF 3
3,100
Angel Spirit Angel Spirit +2 STR · +15 Hit
Mid · DEF 0 · Lv req: 30
2,500
Note Headphones Note Headphones [1] +3 MDEF · +10% resistance to Stun and Freeze
Mid + Upper · DEF 4
2,500
Dark Randgris Helm Dark Randgris Helm [1] +3 DEX · +1 MDEF
Mid + Upper · DEF 2
2,350
Dokebi's Wig Dokebi's Wig [1] −5% damage from Neutral · +5% damage taken from Fire and Water
Mid + Upper · DEF 1
2,300
Spiked Scarf Spiked Scarf +1 VIT · +1% damage to players and Demi-Humans · −1% damage taken from them
Lower · DEF 1 · Lv req: 90
2,200
Wings Of Victory Wings Of Victory +10 MDEF · cannot be broken
Mid + Upper · DEF 10
2,200
Well-Chewed Pencil Well-Chewed Pencil +2 DEX · +3% Hit
Lower · DEF 0 · Lv req: 10
2,150
Helm of Darkness Helm of Darkness [1]
Swordman, Merchant and Thief classes only
+2 STR
Mid + Upper · DEF 3 · Lv req: 50
2,100
Tiger Mask Tiger Mask +3 STR · +100 max HP
Mid + Upper · DEF 2 · Lv req: 50
2,050
Scuba Gear Scuba Gear −10% damage taken from Water · cannot be broken
Mid · DEF 0
2,000
Wanderer's Sakkat Wanderer's Sakkat [1] +2 AGI
Mid + Upper · DEF 2 · Lv req: 70
2,000
Phoenix Crown Phoenix Crown [1] +3 MDEF · −1% damage from Boss monsters per refine level (nothing at +0)
Mid + Upper · DEF 4
1,900
Kabuki Mask Kabuki Mask [1] +30% Silence resistance
Lower + Mid + Upper · DEF 5 · Lv req: 30
1,850
Moonlight Flower Hat Moonlight Flower Hat +2 DEX · 5% chance on normal attacks to cast Increase AGI Lv1
Mid + Upper · DEF 3 · Lv req: 1
1,700
Cap Of Blindness Cap Of Blindness [1] Immune to Blind · +7% Curse resistance
Lower + Mid + Upper · DEF 4 · Lv req: 50
1,600
Chinese Crown Chinese Crown +10% Stun resistance · +1 INT
Mid + Upper · DEF 2 · Lv req: 1
1,450
Evolved Pipe Evolved Pipe +1 VIT · −5% damage taken from Brute monsters
Lower · DEF 0
1,200
Rainbow Scarf Rainbow Scarf +1 INT · +2 MDEF · +1% MATK
Lower · DEF 1 · Lv req: 90
1,200
Ninja Scroll Ninja Scroll +1% MATK
Lower · DEF 0 · Lv req: 60
1,100
Mischievous Fairy Mischievous Fairy +3 Perfect Dodge · cannot be broken
Mid · DEF 1 · Lv req: 70
1,000
Evolved Pair of Red Ribbon Evolved Pair of Red Ribbon +5 Flee
Mid · DEF 1 · Lv req: 45
900
Gangster Scarf Gangster Scarf +5 ATK · Rogue classes also gain Gangster's Paradise Lv1
Lower · DEF 0 · Lv req: 60
900
Pirate Dagger Pirate Dagger +5 ATK
Lower · DEF 0
550
Peco Ears Peco Ears +1 AGI · +2 MDEF · cannot be broken
Mid · DEF 1 · Lv req: 70
550
Sigrun's Wings Sigrun's Wings +1 to your class's main stat: STR for Swordman, Merchant, Thief and Taekwon · INT for Mage, Acolyte, Ninja and Soul Linker · DEX for Archer and Gunslinger · Novices get +80 max HP and +30 max SP instead
Mid · DEF 2 · Lv req: 80
550
Black Frame Glasses Black Frame Glasses +1 INT · +2 MDEF · cannot be broken
Mid · DEF 1 · Lv req: 70
500
Romantic White Flower Romantic White Flower −3% damage taken from Plant monsters
Lower · DEF 0
400
Cyclop's Eye Cyclop's Eye +50 max SP
Mid · DEF 0 · Lv req: 75
400
Red Glasses Red Glasses +1 INT
Mid · DEF 1
400
Scarlet Rose Scarlet Rose +1 LUK
Lower · DEF 0 · Lv req: 50
400
Fish In Mouth Fish In Mouth +5% chance for monsters you kill to drop a Fresh Fish · +25% HP recovered from Fresh Fish
Lower · DEF 0 · Lv req: 30
350
Judge Hat Judge Hat +1 LUK · +30 max SP
Mid + Upper · DEF 2
350
Candy Cane In Mouth Candy Cane In Mouth +5 max SP
Lower · DEF 0
300
4Leaf Clover In Mouth 4Leaf Clover In Mouth +2 MDEF
Lower · DEF 2 · Lv req: 1
300

Where the coins come from

See Coins & Economy for the full picture. In short: a normal monster drops a Cirrus Coin 25% of the time, mini bosses and MVPs pay several coins per drop, and everyone gets 600 coins a day for free with a cap you can raise for zeny at the Coin Master (Prontera 158,191).